Quest #1 The Temple Of Thoth

"I do not know what the amulet you found does, but it must be the way into the temple.  Once inside you will have to fight your way through the Ogres and their band of Orcs and Goblins.  When you find Lord Nallus you must render any aid to him any that he requires and get him out of the temple alive.  Time is of the essence; each hour longer that Lord Nallus is in the clutches of the Ogres the less his chances of survival."


Wandering Monster:  Two Goblins



NOTES:

A.  Initially this door is locked, and no Hero without the Amulet can open it.  When the Hero with the amulet tile gets in this hallway, tell the players "The amulet you found on Kallas Mon begins to glow.  The door before, locked for all these years, shudders.  You hear the lock turning.  The amulet fades as the door magically opens".  Replace the closed door with an open one.  

When the last Hero goes through the door, tell them "The door behind you closes, and once again you hear the lock turning.  Then, the amulet vanishes.  You are trapped inside!"  Replace the open door with a closed one.  This door will not open again, no matter what the Heroes do.


B.  The first time a Hero enters the room, tell him "This is the main room of the temple.  Amid the piles of rubble you see the desecrated remains of the Shrine of Thoth.  Foul scrawlings cover the wall, and the current occupants seem to be using it for a garbage dump.  The Goblins drop what they are doing and attack."


C.  This is the secret passage that the Ogres are using.  This is the exit from the quest.


D.   The Knight character in this cell is Lord Nallus.  You can use the Knight figure from DarkWorld, or any other figure you wish.  


Lord Nallus:  Movement 8,  Attack 3,  Defend 2,  Body 6,  Mind 5

Lord Nallus currently has only 1 body point left.  He has no weapons or armor, his are in room 'E'.  Until the Heroes heal him, Lord Nallus can move only 2 squares per turn.  Lord Nallus will follow the Heroes; if he ever looses sight of them he will not move any more until he sees them again.

When the Heroes first enter this room, read to them "A bloody figure stands before you.  He is barely able to stand, and is sorely wounded.  It must be Lord Nallus.  Lord Nallus says to you 'Thank you, my friends, for releasing me from this foul cell.  You must lead on the way out, I was unconscious when the Ogres brought me in here and know not the way.  I am weak and unable to fight, but I believe that I can walk, albeit slowly.'"

If the Heroes try to give Lord Nallus armor or weapons before he is fully healed, he tells them "I'm sorry my friends, but I do not feel that I have the strength to carry such things."

If the Heroes partially heal him, Lord Nallus can move his full 8 squares per turn.  When they have healed him, read to the Heroes "Lord Nallus looks at you.  "I must thank you yet again.  I feel much stronger now, and though not yet strong enough to fight, I feel strength in my legs.  I believe that I will might be able to keep up with you in our escape."'

If the Heroes fully heal him to 6 Body Points and give him a weapon, he will be fully recovered and will fight with them.  When they have healed him, read to the Heroes "Lord Nallus barely looks like the same person you found in the cell.  Where before he was barely alive, now he is full of strength and energy.  "Thank you, Thank you.  I now feel like I could take on an Ogre by myself."

If Lord Nallus's Body Points ever gets to zero, tell the Heroes "The attack was too much for Lord Nallus, and he expires before you in a bloody heap."


E.  The first Hero to search here finds a shield, helmet, longsword, and a suite of chain mail.



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To Be Read Upon Completion of the Quest:


A)  If the Heroes rescue Lord Nallus:

"You have done well.  Lord Nallus is safe once again, and the Ogres are vanquished.  Now that you have found the secret way into the temple, repairs are being made.  Soon it will open again with a new priest.  Your courage has brought many blessing to the Empire today.  The Emperor himself has heard of your deeds, and has rewarded you with 400 gold coins each.  Spend the money wisely and in good health."


B)  If the Heroes fail to rescue Lord Nallus:

"I am disappointed.  You have failed to rescue Lord Nallus from the clutches of the Ogres.  This does not bode well for our future, as Lord Nallus was a powerful knight in the service of the Empire.  Perhaps the Emperor will give you another chance, although after this blunder I am not so sure ..."
